We don't make games
We don't create mechanics
We don't tell stories
We build experiences

Contact us
16 years
02 games
05 friends
07 sessions

ABOUT

We are a small team of passionate people, based in Lyon. Thanks to our experience, we are now constantly looking for new and inspiring experiences for ourselves and our community.
At HiQub, we put a real emphasis on sharing, discovery and culture, no matter how retro it is. It's our way of living our experience and passing it on to the students we train, the companies we work with and the studios we support.
What is HiQub? Cube with a Q?
The answer is quite simple: we represent a project, client or internal, as a cube to be shaped and we are an additional "layer" that is added to become a beautiful "hypercube", a hand-in-hand adventure towards success. We just shortened Hypercube to something more graphic: HiQub.
It is also important to associate ourselves with the classic representation of a cube through play: the dice of a role-playing game, the "placeholder" cube for a level, the complexity and logic of a rubik's cube. Simplicity at the service of complexity.

HiQub Studio is our game creation service. Before developing them, we are above all very big gamers. We have a strong cult following for collecting references from the oldest video games to the newest releases to serve our productions.
We produce all kinds of experiences on all platforms in all kinds of games: the need is one thing, its solution is another.

This short and intensive training offers you a dive into the heart of video game creation.
In just 5 days, you will learn to transform your ideas into a clear and solid concept, ready to be prototyped or presented. Adapted to project holders, students or those curious about video game production, Immersion helps you lay the foundations of a concept, alone or as a team.

At the end of the week, you leave with a structured game concept, a professional presentation document, and solid foundations to go further in incubation or production.
Learn more

GAMES

A.D.N.

A.D.N. is a narrative investigation/adventure game, set in a futuristic French city destabilized by the civil rights struggle of Artificial Intelligences.

TEAM

Gaëtan SAURA
Creative & Technical Director
One man army
Emie MASNATA
Game Producer & Art Director
Pink lady
Corentin GRIFFON
Environment & Tech Artist
The added value
Tatyana MORDIVA LANDU
Narrative Designer & Scriptwriter
True Crime Fan

IDENTITY

passion
We have a very special relationship with games. They make us who we are and we aspire to pass that on to you as our favorite games have done for us.
We love telling stories, creating memorable experiences and inventing worlds. We still have many frontiers to cross and horizons to explore.
dedication
When we start a project, we strive to take pride in what we do.
Our dedication is now rewarded with real customer satisfaction for quality work.
social
Our main leitmotiv, almost visceral, is the exchange of knowledge. We have always believed that if we contribute something to the world, we will be rewarded by its equivalent.
We try to create a strong link between our community, the schools where we teach, our colleagues' studios and the clients we support.
We are not satisfied with a simple professional agreement, but a real relationship can emerge.

CONTACT US

Address

2 rue des Mûriers
Villa Créatis
69009 Lyon
FRANCE

Email addresses